Updated documentation to reflect addition of turnDidStart().
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1629 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: TurnGameManagerDelegate.java,v 1.6 2002/08/06 23:23:39 shaper Exp $
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// $Id: TurnGameManagerDelegate.java,v 1.7 2002/08/07 21:17:50 shaper Exp $
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package com.threerings.parlor.turn;
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@@ -52,10 +52,12 @@ public class TurnGameManagerDelegate extends GameManagerDelegate
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/**
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* Called to start the next turn. It calls {@link
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* TurnGameManager#turnWillStart} to allow our owning manager to
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* perform any pre-turn processing and then sets the turn holder that
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* perform any pre-start turn processing, sets the turn holder that
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* was configured either when the game started or when finishing up
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* the last turn. This assumes that a valid turn holder has been
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* assigned. If some pre-game preparation needs take place in a
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* the last turn, and then calls {@link TurnGameManager#turnDidStart}
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* to allow the manager to perform any post-start turn
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* processing. This assumes that a valid turn holder has been
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* assigned. If some pre-game preparation needs to take place in a
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* non-turn-based manner, this function should not be called until it
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* is time to start the first turn.
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*/
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