Renamed, commented, deprecated.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4517 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2007-01-30 18:16:21 +00:00
parent 4c1f21a651
commit 0a48fb2b18
@@ -13,14 +13,20 @@ import flash.system.LoaderContext;
/** /**
* Allows you to load an embeded SWF stored as a Byte Array then access any stored classes * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes
* within the SWF. * within the SWF.
* Embed your swf like:
* [Embed(source="foo.swf", mimeType="application/octet-stream"]
* Then, instantiate that class and pass it to load() as a ByteArray.
* *
* An Event.COMPLETE will be dispatched upon the successful completion of a call to * An Event.COMPLETE will be dispatched upon the successful completion of a call to
* {@link load}. IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the * {@link load}. IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the
* ByteArray. * ByteArray.
*
* @deprecated Content packs are coming, and symbols can be embedded directly
* by using [Embed(source="foo.swf#somesymbol")]
*/ */
public class EmbededClassLoader extends EventDispatcher public class EmbeddedSwfLoader extends EventDispatcher
{ {
public function EmbededClassLoader () public function EmbeddedSwfLoader ()
{ {
_loader = new Loader(); _loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);