Renamed, commented, deprecated.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4517 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2007-01-30 18:16:21 +00:00
parent 4c1f21a651
commit 0a48fb2b18
@@ -0,0 +1,122 @@
package com.threerings.util {
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.errors.IllegalOperationError;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.IOErrorEvent;
import flash.utils.ByteArray;
import flash.system.ApplicationDomain;
import flash.system.LoaderContext;
/**
* Allows you to load an embeded SWF stored as a Byte Array then access any stored classes
* within the SWF.
* Embed your swf like:
* [Embed(source="foo.swf", mimeType="application/octet-stream"]
* Then, instantiate that class and pass it to load() as a ByteArray.
*
* An Event.COMPLETE will be dispatched upon the successful completion of a call to
* {@link load}. IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the
* ByteArray.
*
* @deprecated Content packs are coming, and symbols can be embedded directly
* by using [Embed(source="foo.swf#somesymbol")]
*/
public class EmbeddedSwfLoader extends EventDispatcher
{
public function EmbeddedSwfLoader ()
{
_loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
}
/**
* Load the SWF from a Byte Array. A CLASS_LOADED event will be dispatched on successful
* completion of the load. If any errors occur, a LOAD_ERROR event will be dispatched.
*/
public function load (byteArray :ByteArray) :void
{
var context :LoaderContext = new LoaderContext();
context.applicationDomain = ApplicationDomain.currentDomain;
_loader.loadBytes(byteArray, context);
}
/**
* Retrieves a class definition from the loaded swf.
*
* @throws IllegalOperationError when the swf has not completed loading or the class does
* not exist
*/
public function getClass (className :String) :Class
{
return getSymbol(className) as Class;
}
/**
* Retrieves a Function definition from the loaded swf.
*
* @throws IllegalOperationError when the swf has not completed loading or the class does
* not exist
*/
public function getFunction (functionName :String) :Function
{
return getSymbol(functionName) as Function;
}
/**
* Retrieves a symbol definition from the loaded swf.
*
* @throws IllegalOperationError when the swf has not completed loading or the class does
* not exist
*/
public function getSymbol (symbolName :String) :Object
{
if (!checkLoaded()) {
throw new IllegalOperationError("SWF has not completed loading");
}
try {
return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);
} catch (e: Error) {
throw new IllegalOperationError(symbolName + " definition not found");
}
return null;
}
/**
* Checks if a symbol exists in the library.
*
* @throws IllegalOperationError when the swf has not completed loading.
*/
public function isSymbol (className :String) :Boolean
{
if (!checkLoaded()) {
throw new IllegalOperationError("SWF has not completed loading");
}
return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);
}
/**
* Returns true if we've completed loaded the swf.
*/
protected function checkLoaded () :Boolean
{
var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;
return !(loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal);
}
protected function completeHandler (e :Event) :void
{
dispatchEvent(e);
}
protected function ioErrorHandler (e :Event) :void
{
dispatchEvent(e);
}
protected var _loader :Loader;
}
}