For now, just head directly to the game room when we are notified that our
game is ready. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@424 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: ParlorDirector.java,v 1.8 2001/10/06 00:25:29 mdb Exp $
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// $Id: ParlorDirector.java,v 1.9 2001/10/09 20:20:52 mdb Exp $
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package com.threerings.parlor.client;
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package com.threerings.parlor.client;
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@@ -195,6 +195,9 @@ public class ParlorDirector
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public void handleGameReadyNotification (int gameOid)
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public void handleGameReadyNotification (int gameOid)
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{
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{
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Log.info("Handling game ready [goid=" + gameOid + "].");
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Log.info("Handling game ready [goid=" + gameOid + "].");
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// go there
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_ctx.getLocationDirector().moveTo(gameOid);
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}
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}
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/**
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/**
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