From 02dd621601432bde3e8fd55c8e76c5670667b90b Mon Sep 17 00:00:00 2001 From: Ray Greenwell Date: Tue, 9 Apr 2002 18:05:07 +0000 Subject: [PATCH] If fringing a rectangular area, you must pass in your own Random object. If fringing an entire scene, you must pass in a randomization seed. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1226 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- .../com/threerings/miso/tile/AutoFringer.java | 28 +++++++++---------- 1 file changed, 13 insertions(+), 15 deletions(-) diff --git a/src/java/com/threerings/miso/tile/AutoFringer.java b/src/java/com/threerings/miso/tile/AutoFringer.java index 1b8960c01..4ab538df5 100644 --- a/src/java/com/threerings/miso/tile/AutoFringer.java +++ b/src/java/com/threerings/miso/tile/AutoFringer.java @@ -1,5 +1,5 @@ // -// $Id: AutoFringer.java,v 1.8 2002/04/08 19:41:52 ray Exp $ +// $Id: AutoFringer.java,v 1.9 2002/04/09 18:05:07 ray Exp $ package com.threerings.miso.tile; @@ -47,10 +47,11 @@ public class AutoFringer /** * Automatically fringe the entire scene. */ - public void fringe (MisoSceneModel scene, TileLayer fringelayer) + public void fringe (MisoSceneModel scene, TileLayer fringelayer, long seed) { + Random rando = new Random(seed); fringe(scene, fringelayer, - new Rectangle(0, 0, scene.width, scene.height)); + new Rectangle(0, 0, scene.width, scene.height), rando); } /** @@ -59,7 +60,7 @@ public class AutoFringer * and insert into the fringe TileLayer. */ public void fringe (MisoSceneModel scene, TileLayer fringelayer, - Rectangle r) + Rectangle r, Random rando) { // create a hash to cache our masks HashMap maskcache = new HashMap(); @@ -70,7 +71,7 @@ public class AutoFringer for (int row = Math.max(r.y - 1, 0); row < lastrow; row++) { for (int col = Math.max(r.x - 1, 0); col < lastcol; col++) { fringelayer.setTile(col, row, - getFringeTile(scene, row, col, maskcache)); + getFringeTile(scene, row, col, maskcache, rando)); } } @@ -82,7 +83,7 @@ public class AutoFringer * location. */ protected Tile getFringeTile (MisoSceneModel scene, int row, int col, - HashMap masks) + HashMap masks, Random rando) { HashIntMap fringers = new HashIntMap(); int hei = scene.height; @@ -132,13 +133,14 @@ public class AutoFringer frecs[ii] = (FringerRec) iter.next(); } - return composeFringeTile(frecs, masks); + return composeFringeTile(frecs, masks, rando); } /** * Compose a FringeTile out of the various fringe images needed. */ - protected Tile composeFringeTile (FringerRec[] fringers, HashMap masks) + protected Tile composeFringeTile (FringerRec[] fringers, HashMap masks, + Random rando) { // sort the array so that higher priority fringers get drawn first QuickSort.sort(fringers); @@ -151,7 +153,7 @@ public class AutoFringer try { Image fimg = getTileImage(fringers[ii].baseset, - indexes[jj], masks); + indexes[jj], masks, rando); if (tile == null) { tile = new FringeTile(fimg); @@ -175,7 +177,8 @@ public class AutoFringer /** * Retrieve or compose an image for the specified fringe. */ - protected Image getTileImage (int baseset, int index, HashMap masks) + protected Image getTileImage (int baseset, int index, + HashMap masks, Random rando) throws NoSuchTileException, NoSuchTileSetException { FringeConfiguration.FringeTileSetRecord tsr = @@ -363,9 +366,4 @@ public class AutoFringer /** Our fringe configuration. */ protected FringeConfiguration _fringeconf; - - /** Our random # generator. */ - // this may change.. or we may seed it before we do any scene - // with a number deterministicly generated from that scene - protected Random rando = new Random(); }