Line -> LineSegment
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4707 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -27,7 +27,7 @@ import flash.geom.Matrix;
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/**
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* Merely a typed container for two Points.
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*/
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public class Line implements Equalable
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public class LineSegment implements Equalable
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{
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public static const INTERSECTION_NORTH :int = 1;
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public static const INTERSECTION_SOUTH :int = 2;
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@@ -36,7 +36,7 @@ public class Line implements Equalable
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public var start :Point;
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public var stop :Point;
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public function Line (start :Point, stop :Point)
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public function LineSegment (start :Point, stop :Point)
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{
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this.start = start;
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this.stop = stop;
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@@ -50,7 +50,7 @@ public class Line implements Equalable
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return Point.distance(start, stop);
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}
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public function isIntersected (line :Line) :Boolean
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public function isIntersected (line :LineSegment) :Boolean
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{
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return getIntersectionType(line) != DOES_NOT_INTERSECT;
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}
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@@ -58,7 +58,7 @@ public class Line implements Equalable
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/**
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* Return the point at which the other line intersects us.
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*/
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public function getIntersectionPoint (line :Line) :Point
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public function getIntersectionPoint (line :LineSegment) :Point
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{
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return getIntersection(line, true) as Point;
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}
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@@ -72,7 +72,7 @@ public class Line implements Equalable
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* Intersections are inclusive. If one or both points lands on this line, interects will not
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* return DOES_NOT_INTERSECT.
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*/
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public function getIntersectionType (line :Line) :int
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public function getIntersectionType (line :LineSegment) :int
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{
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return getIntersection(line, false) as int;
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}
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@@ -80,7 +80,7 @@ public class Line implements Equalable
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// from interface Equalable
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public function equals (o :Object) :Boolean
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{
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var other :Line = o as Line; // or null if not a line
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var other :LineSegment = o as LineSegment; // or null if not a line
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if (other == null) {
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return false;
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}
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@@ -94,7 +94,7 @@ public class Line implements Equalable
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* and returns either the intersected point or merely the intersection
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* type.
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*/
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protected function getIntersection (line :Line, returnPoint :Boolean) :*
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protected function getIntersection (line :LineSegment, returnPoint :Boolean) :*
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{
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// rotate so that this line is horizontal, with the start on the left, at (0, 0)
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var trans :Matrix = new Matrix();
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