Added some utility methods for selecting a random element from an array or

iteration of known size.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2634 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2003-06-04 00:03:58 +00:00
parent 674523b365
commit 01b123b9f8
+95 -3
View File
@@ -1,12 +1,13 @@
//
// $Id: RandomUtil.java,v 1.8 2003/05/16 02:21:37 ray Exp $
// $Id: RandomUtil.java,v 1.9 2003/06/04 00:03:58 mdb Exp $
package com.threerings.util;
import com.samskivert.util.IntListUtil;
import java.util.Iterator;
import java.util.Random;
import com.samskivert.util.IntListUtil;
/**
* Provides miscellaneous utility routines to simplify obtaining
* useful random number values and to centralize seeding and proper
@@ -80,4 +81,95 @@ public class RandomUtil
Log.logStackTrace(new Throwable());
return 0;
}
/**
* Picks a random object from the supplied array of values. Even
* weight is given to all elements of the array.
*
* @return a randomly selected item or null if the array is null or of
* length zero.
*/
public static Object pickRandom (Object[] values)
{
return (values == null || values.length == 0) ? null :
values[getInt(values.length)];
}
/**
* Picks a random object from the supplied array of values, not
* including the specified skip object as a possible selection
* (equality with the skipped object is referential rather than via
* {@link Object#equals}). The element to be skipped must exist in the
* array exactly once. Even weight is given to all elements of the
* array except the skipped element.
*
* @return a randomly selected item or null if the array is null, of
* length zero or contains only the skip item.
*/
public static Object pickRandom (Object[] values, Object skip)
{
if (values == null || values.length < 2) {
return null;
}
int index = getInt(values.length-1);
for (int ii = 0; ii <= index; ii++) {
if (values[ii] == skip) {
index++;
}
}
return (index >= values.length) ? null : values[index];
}
/**
* Picks a random object from the supplied iterator (which must
* iterate over exactly <code>count</code> objects.
*
* @return a randomly selected item.
*
* @exception NoSuchElementException thrown if the iterator provides
* fewer than <code>count</code> elements.
*/
public static Object pickRandom (Iterator iter, int count)
{
if (count < 1) {
throw new IllegalArgumentException(
"Must have at least one element [count=" + count + "]");
}
Object value = iter.next();
for (int ii = 0, ll = getInt(count); ii < ll; ii++) {
value = iter.next();
}
return value;
}
/**
* Picks a random object from the supplied iterator (which must
* iterate over exactly <code>count</code> objects. The specified skip
* object will be skipped when selecting a random value. The skipped
* object must exist exactly once in the set of objects returned by
* the iterator.
*
* @return a randomly selected item.
*
* @exception NoSuchElementException thrown if the iterator provides
* fewer than <code>count</code> elements.
*/
public static Object pickRandom (Iterator iter, int count, Object skip)
{
if (count < 2) {
throw new IllegalArgumentException(
"Must have at least two elements [count=" + count + "]");
}
int index = getInt(count-1);
Object value = null;
do {
value = iter.next();
if (value == skip) {
value = iter.next();
}
} while (index-- > 0);
return value;
}
}