//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.presents.util {

//import com.samskivert.util.Config;

import com.threerings.presents.client.Client;
import com.threerings.presents.dobj.DObjectManager;

/**
 * Provides access to standard services needed by code that is part of or
 * uses the Presents package.
 */
public interface PresentsContext
{
//    /**
//     * Provides a configuration object from which various services can
//     * obtain configuration values and via the properties file that forms
//     * the basis of the configuration object, those services can be
//     * customized.
//     */
//    public Config getConfig ();

    /**
     * Returns a reference to the client. This reference should be valid
     * for the life of the application.
     */
    function getClient () :Client;

    /**
     * Returns a reference to the distributed object manager. This
     * reference is only valid for the duration of a session.
     */
    function getDObjectManager () :DObjectManager;
}
}
