Builds on the Presents framework to provide services uesful for chatting and moving from place to place in a distributed space.

The main Crowd concepts are that of Body and Place and the notion of a PlaceManager on the server and a pairing of PlaceController and PlaceView on the client.

- client - the client side of the Crowd services.
- data - classes that are shared between client and server.
- server - the server side of the Crowd services.

Crowd also provides a mechanism for Chat in Places and between individuals that are logged on.

- client - the client side of the Crowd Chat services.
- data - classes that are shared between client and server.
- server - the server side of the Crowd Chat services.

Crowd also integrates with the Presents peer system to make its Chat services work in a peer environment.

- client - the client side of the Crowd Peer Chat services.
- data - classes that are shared between servers.
- server - the server side of the Crowd Peer Chat services.