@@ -329,7 +329,6 @@ public class Mustache
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// if we're at the top-level there are virtual "blank lines" before & after segs
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// if we're at the top-level there are virtual "blank lines" before & after segs
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boolean prevBlank = ((pseg == null && top) || (prev != null && prev.trailsBlank()));
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boolean prevBlank = ((pseg == null && top) || (prev != null && prev.trailsBlank()));
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boolean nextBlank = ((nseg == null && top) || (next != null && next.leadsBlank()));
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boolean nextBlank = ((nseg == null && top) || (next != null && next.leadsBlank()));
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boolean trimPrev = false, trimNext = false;
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// potentially trim around the open and close tags of a block segment
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// potentially trim around the open and close tags of a block segment
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if (seg instanceof BlockSegment) {
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if (seg instanceof BlockSegment) {
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BlockSegment block = (BlockSegment)seg;
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BlockSegment block = (BlockSegment)seg;
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